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Roma de beaux jours devant elle

Arnaud par Arnaud,  email  @drsynack
 
Il y a des jeux, comme ça, dont on n'entend pas beaucoup parler. Pourtant ils ont de bons concepts pour les soutenir. Par exemple Roma Victor, un MMORPG qui vous propose de jouer dans la Rome Antique (contrairement à Imperator).

Il est possible de commencer le jeu en tant qu'esclave Romain et monter dans les échelons de la sociétés par diverses étapes - par exemple Gladiateur, Légionnaire et pourquoi pas finir comme noble avec plein de danseuses autour et tout et tout. Ou bien vous pouvez incarner un personnage d'une peuplade "barbare" de l'époque. Le développeur, RedBedlam, promet aussi un système de combat original.

Le problème principal est que le jeu est vraiment moche. Les graphismes ne sont certes pas l'atout principal des MMO, mais quand même, faire un jeu de l'Antiquité ne devrait pas être synonyme de graphismes antiques eux aussi. Du coup, si vous êtes un fervent adepte de la civilisation Romaine, jouez à Rome : Total War. Non, je plaisante. Inscrivez-vous à la beta.

To the Victor, the beta-testing privileges

100 slave-testers required for Roman-themed MMORPG

London – 24th December 2004 – Jolt Online Gaming, Europe's largest
independent online gaming network, is now offering the MMORPG community 100
new beta tester slots in an upcoming behind-closed-doors test of Roma
Victor, due to take place in 2005.

Created by Brighton-based RedBedlam Ltd., Roma Victor is one of the few
truly unique massively multiplayer experiences currently in development. Set
in Roman-occupied Europe around the turn of the first millennium, the game
offers players a chance to start out life as a Roman slave, working their
way up the ranks to become a Gladiator, Legionary or even a wealthy noble or
influential politician. Alternatively players can choose to be one of the
‘free peoples' from the many distinctive cultures that live in opposition to
the tyranny of Rome and its ‘civilised' ways.

Either way, Romanophiles, budding Tony Robinsons and even more conventional
gamers looking for a less conventional experience are bound to get a kick
out of the game's take on one of the most important periods in history,
whether through the realistic combat model, the authentic crafts or just by
soaking up the atmosphere of a time when brawny men goring one-another with
spears was considered jolly good entertainment.

When the game is finally made available in 2005, it will do away with
conventional subscription fees and instead allow people to support the game
as they see fit. All of this can be read about at www.roma-victor.com. If
you'd like to be one of the early testers to help shape the game's course
before release and make it the best it can possibly be, head on over to
http://www.jolt.co.uk/index.php?articleid=3086 where you'll find an entry
form. Applications close on January 1st 2005.

About RedBedlam

RedBedlam Ltd. was founded in 2001 in order to create virtual worlds and to
realise virtual economies. The company's pilot project, Roma Victor® is a
non-fantasy MMORPG set at the height of the Roman Empire circa 180CE.
RedBedlam is a fully independent privately held company, which remains
totally committed to the principals of community involvement and
inter-dependence.

http://www.roma-victor.com/
http://www.redbedlam.com/

RedBedlam Press Contacts: Nick Witcher ngw@redbedlam.com
Europe: Bastion, Ciarán Brennan ciaran@bastion.co.uk

About Jolt Online Gaming
Launched in October 1999, jolt.co.uk is Europe's largest and most popular
privately owned and independent online gaming network - with over 1000 game
servers online. Utilising a multi-gigabit network that consistently
outperforms its competitors, jolt is the network of choice for serious
gamers and games companies alike.

In addition to providing superior internet connectivity, hosting,
infrastructure and management jolt was the pioneer and is also the World
leader in the supply of rentable servers to clans. As well as its' public
gaming servers jolt also provides tailored solutions for game developers,
publishers and companies. These range from High Performance Leased Lines
through to 24/7, fully managed, game server solutions for clients in both
the First Person Shooter and Massively Multiplayer genres.
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