titub a écrit :
C'est un client/serveur, plutôt que P2P pour une multi STR classique. Ca amène cet avantage. Mais ca apporte deux désavantages : replay très lourd (tout est balistique, pas pré calculé mode StarCraft) et la nécessité d'une énorme bande passante pour le serveur (sachant qu'ils promettent 40 joueurs par partie).
Muchacho a écrit :
Qu'est-ce qui te fait dire que ce sera pas tout simplement en local ? oO
J'ai du mal à imaginer un "remote replay" aussi clean en ligne.
Ze_PilOt a écrit :WOw ok...
Parce que c'est dit dans l'article.
Ils disent même vouloir répartir la charge des replays sur plusieurs serveurs pour réduire la bande passante.
Ils comptent sur 1Mbps/joueur en partie (et pour le moment on est très loin de ce niveau d'optimisation), donc plus en replay (cette fois ils doivent tout envoyer, pas que ce que le joueur est censé voir), donc sur un 4v4 d'une heure, fait le calcul...
Mais bon, ils ont des serveurs dédiés dans le cloud donc ca va ..
Ze_PilOt a écrit :
J'aime pas la direction qu'il prend.
I didn't plan to post here, but since the question why FA(F) top players are not really liking PA is open, i'll try to give you my opinion about it.Even when it's somewhat offtopic
Opposing to the statement that we just don't like PA because we are good at FA, and are so comfortable with this that we oppose any new game, most of us, propably myself most of all, were very excited about PA. There hasen't been a RTS for our liking since many years, and we grind for one. I almost backed a very huge amount of money, instead went just with a normal huge one. I'm glad about this now, because so far, PA only managed to disappoint me. This has a lot to do with the very high expectations, and doesn't mean the game is bad though. It's just not what i wished it to be. So to the reasons:
It's just that pretty much the only thing that is really good at the moment is that you have actually different planets, which is awesome, but can't compensate all the flaws.
You don't only have a lack of a UI, you actually have the lack of a concept to create orientation and overview. The game is fast paced, but there are no tools to see what's going on everywhere. If the game were slow paced or even turn based, this wouldn't be a problem, you could take some minutes to spin the planet 10 times and check everything, but in a fast paced RTS, this is a huge problem, and while i thought at start uber will put some magic and solve it, i don't belive that they will anymore. Might be thats only me, because i actually haven't played PA that much, and i am baised of playing traditional 2D games, but i heared this complain quite often, so i suppose its valid.
Huge disappointment for me was the scale. I'm not too fond of the graphic style, and the kinda cheap looking units, but i don't really mind either. I've played much uglier games in the past But where you have the chance to create the feeling of epic battles on big planets, the feeling of pure, massive scale, like in some "epic film", i instead get the feeling of playing with big toys, that are almost as huge as the mountains on the planet. The example might be a bit extreme, but you get where i'm coming from. The graphic is not really important to me, but the "feeling" and athmosphere of the game is.
Next problem, missing features i wished. Like real 3D terrain for example. I'm not sure if this was promised, but it was definitly in talk, and without things like this, the game might get actually too simple. More planets alone are no grant for more strategy, and while it's definitly too early to talk about the gameplay itself, because balance didn't start at all, my hopes (3D terrain etc) are already down, and my expectations besides that towards actual gameplay are also a lot lowered. Thats propably the biggest issue for me, there are many bad things, but most are solveable or acceptable, if there would be enough things that are better then in other games. But planets smashing into each other aside, there isn't really much.
Aside that, there are just tons of budged-time problems, you can say it is only a beta, but i don't belive theese will actually be solved at the end of the beta, unless it is stretched 3 more month. Problems contain performance, pathfinding, stability, not completed features and much more, you know them. Oh, and balancing..i'm not going to talk about balancing, it didn't really start yet, i just wonder when it will start, if not in the beta.
The combination of all theese make the game not nesseccary bad, but to me, just not fun at all. For a game that i hoped to be exceptional awesome, this is a huge disappointment.
The game still has some time, and i won't make my final opinion before release, but if this weren't PA and uber (and i didn't put more money in it then any other game) but some other beta, i'd have propably given the game up already. Many games only get good after the first Add-On, maybe PA will share this. (If they plan to do an Add-on, but call me naive, i'd think they are actually required to put the profit of the game back into it since we funded it).
On a side note, i also planed and was excited about taking part in the development process from alpha, and help with my input to create this most awesome game ever, but there are only two kinds of input; new ideas and criticism of existing concepts. Giving ideas to a team with a low budged and even lower time budged, that already have more ideas then they can possible implement was not really a needed thing, so whats left is shaping and improving of the existing concepts. Unfortunatly any critique would get shut down with "its only alpha", now "its only beta", not by the developers, but the fans. Seeing the **** people got for criticize uber with valid points eliminated my wish to be part of the "developing-community" pretty much.
Écrire dans un français correct et lisible : ni phonétique, ni style SMS. Le warez et les incitations au piratage sont interdits. La pornographie est interdite. Le racisme et les incitations au racisme sont interdits. L'agressivité envers d'autres membres, les menaces, le dénigrement systématique sont interdits. Éviter les messages inutiles