toof a écrit :Et Alien VS Predator pour de la panique pure (parce que Doom 3 ou FEAR c'est plus de l'angoisse que de la vraie flippe).
MaloneXI, Temujin, vous avez joué à Undying ? Bon, il commence à être un peu vieux (2001), mais question frousse, il vaut aussi son pesant de cacahuète, je vous le recommande :)
Nayve a écrit :
Oh Alien VS Predator... j'aimais autant stressé dans un jeu que en jouant le marine...ou alors c'était l'âge mais quoiqu'il en soit c'était marquant!
SupaPictave a écrit :
Non non, ça l'est toujours autant. Moins après l'avoir fini 15 fois, mais quand même.
RE: Action.
Playing some of the roughly 40,000 words of recorded audio from logs/radios doesn't exactly sell the game to a larger market.
Going into detail on the dozens and dozens of stat changing gene tonics doesn't exactly move the larger market.
Talking about the details of the research system doesn't exactly move the larger market.
Elucidating the hacking and invention system doesn't exactly move the needle with the larger market.
Showing movies of min/maxing decision making doesn't exactly draw the eye of the larger market.
But those things, to me, are a lot of what makes BioShock Bioshock.
As I always said, BioShock is a shooter. I considered Shock 2 a shooter. I would wager BioShock is as deep as Shock 2. The shooting is about 1000 times better. Why? Effects, AI, and most importanly environmental interaction and physics, which your Plasmids, gene tonics and weapons give you incredible amount of control over.
So, yes, we're not hard-selling the geekier aspects of the game. I've said this before. But you know what? People are taking notice. BioShock is tracking to be very, very big.
I have no interest in making games that nobody plays. I also have no interest in dumbed down monkey fests (unless, of course, there are actual monkeys)
We're making a shooter with min maxing character growth, moral choices, a detailed enconomy and upgradeable weapons...oh, yeah, and it's a period piece set in a failed capitalist underwater utopia with a novelistic background...
Games like that don't spring from market research. They spring from the guts of game developers who want to break a bunch of rules.
Écrire dans un français correct et lisible : ni phonétique, ni style SMS. Le warez et les incitations au piratage sont interdits. La pornographie est interdite. Le racisme et les incitations au racisme sont interdits. L'agressivité envers d'autres membres, les menaces, le dénigrement systématique sont interdits. Éviter les messages inutiles