19/03 Trailer Predators 17/03 Press X to Jason 16/03 Cinéma nextgen (merci Mougli) 16/03 Mario Toast 15/03 Téléchat rediffusé sur Arte 19:06 seb84 : Onirik> ah, je croyais avoir la berlu. On voit tout de même des belles chutes de framerate. bref, c'est beau tout de même
18:59 Onirik : seb84> Je dirais entre 20 et 60fps selon les moments. Mais on va dire que c'est du 30fps.
18:58 Mougli : seb84> 18:40 > euh, je dirais que c'est pas aussi constant que dante's inferno, mais on est plus souvent proche des 60 que des 30
18:49 Ash_95 : dommage ârce que l'ambiance me botte pas mal
18:48 Ash_95 : Je sais que Metro 2033 à cause de physx tourne mal mais je voulais avoir un "vrai" retour pour voir si ça vallait le coup. si c'est pr me tapper du medium aa2x, sans moi :/
18:47 Ash_95 : 18:24 > Le problème que j'ai avec stalker, c'est le passage par la case "mod before install", ça m'oblige à faire des recherches et de plus le jeu necessite un certain investissement personnel
18:44 kornysam : Dites le trailer de Predators me plait bien on dirait un hommage direct au premier!
18:44 kornysam : Mougli> Tres bon!
18:44 GrOCam : Je vais commencer stalker, y a un mod pas trop complexe et qui denature pas trop le jeu mais qui modifie un peu le gameplay fps un peu trop rigide et brouillon?
18:40 seb84 : god of war il tourne à 30fps ou 60fps?
18:24 fwouedd : Mais sincerement, tant qu'a acheter un FPS PC sovietique, faut partir sur stalker. En plus, c'est le plus facile de tous les stalkers.
18:19 fwouedd : Faudra te contenter des reglages moyens, les reglages high sont acceptables avec ma 285 sans etre non plus parfait niveau framerate. Et je "rame ma race" en very high.
18:18 fwouedd : 18:05 > Ca risque d'etre tendu avec une "petite" carte chez ATI vu que le jeu est optimisé pour physx.
18:06 kirk.roundhouse : "Banned" Da Bitch> et ? Pourquoi tu réagis avec reach ? les grunts sont comme ça depuis halo 1er du nom. Tu n'a jamais du toucher à un halo j'ai l'impression.
18:06 Ash_95 : 18:05 > Ok. J'ai pas fais la démo de JC2 mais les avis de nf font un peu flipper et dés qu'on touche à GTA SA, je deviens tendu :p
18:06 divide : sandeagle> les videos officielles montrent meme pas 1/10 des lieux visitables et des missions, crois moi :)
mercredi 02 juillet 2008
(CBL) R6V2 passe de Fred à Bob HardcoreMulti | 02/07/2008 - 19:21 | Source : NoFrag Une nouvelle mise à jour pour Rainbow Six Vegas 2 est disponible que ce soit sur 360, PS3 ou PC.Ce patch 1.03 apporte des nouveaux Ranks et A.C.E.S., trois nouvelles cartes, un indicateur de grenade à la CoD, quelques ajustements pour les armes et gadgets et des tonnes d'améliorations pour le mode multi dont un certain mode High Stakes. Dans ce mode, il n'y a plus de radar, les ennemis ne sont plus affichés sur la carte, on ne récupère plus de la vie en attendant un peu, l'auto-aim et la kill cam ont été virés,... Bref, tout a été fait pour rendre le jeu bien hardcore et en plus c'est gratuit. Seul regret : ce mode High Stakes n'est pas disponible en solo ou en coop. *** Update Features *** New Ranks An additional 99 Elite Ranks have been added for bragging rights. For those of you who are already Elite, you may have noticed that your XP continued to accumulate while playing. Once you have the update, your XP will automatically be applied towards the new Elite ranks, so it is possible that you have already ranked up multiple times past Elite. New A.C.E.S. A total of 100 A.C.E.S. are available for each category: Marksman, CQB and Assault. Each A.C.E.S. level past 20 will reward you with 5000 XP that applies to your rank. For players who have already reached A.C.E.S. 20 and continued to collect A.C.E.S. points, you will be happy to know that the update will automatically advance you to the level you have earned. For example, if you have enough A.C.E.S. points to reach Marksman 25, you will automatically be at Marksman 25 and earn 25000 (5000 x 5) towards your next Rank. Grenade Indicator When you are within the damage radius of a Frag or Incendiary grenade, an indicator will appear on-screen telling you which direction it is. The indicator can show multiple grenades at once. Weapons & Gadgets Balancing Here are a couple of notes about Weapons and Gadgets: • Explosion delay of the incendiary grenade has been increased • Detonation speed of the C4 has been slightly increased • Increased the damage of Sniper Rifles at long range • Increased the base accuracy of the Light Machine Guns • Adjusted the rate of fire for some of the Assault Rifles, Shotguns and an SMG • Sped up the time it takes to zoom in & out with weapons, making it more responsive To better clarify: the zoom for all firearms have been significantly sped-up and you can now fire DURING the zoom transition. Respawns in Team Deathmatch – Host Option An added host option has been added for Random Respawns. Random Respawns OFF will play like the classic Versus style where each team spawns in their designated Alpha or Bravo base. Random Respawns ON will have your players spawn randomly throughout the map after they die the first time. Voice Chat – Host Option Added as a host option for Player Match & System Link, players now have the option to talk to their team mates while dead. Score in Deathmatch Displayed on the bottom left of the HUD in Deathmatch, players can now see their score along with the top opponent’s score. Team Leader - Spawn Change Players now respawn next to the leader by default, unless players specifically choose to spawn back at the base. Show Dead Players in Lobby Players who no longer have lives remaining will now have a skull icon displayed next to their name in the pause menu. Terrorist Hunt Spawning Terrorists will no longer spawn right in front of you or behind you, or in a room you just cleared. * * * * * High Stakes Setting High Stakes is a host option for every Versus mode that really pushes tactical gameplay to the next level. Here’s a detailed description of High Stakes: Limited HUD (High Stakes) The Radar is disabled. Enemies will not be visible on the Tactical Map (back button on 360/select button on PS3). Grenade indicator is disabled. Health System (High Stakes) Health regen is disabled. If you are shot and close to death, you’ll enter a visual state of critical health (screen turns monochromatic). Cover System (High Stakes) The cover system as been changed in High-Stakes mode to encourage players to peek instead of pop-n-shoot. The camera has been moved so your character cannot look past their cover unless they expose themselves around a corner. Weapons & Gadgets (High Stakes) Aim Assistance has been completely disabled. Bullet spread has also been increased when not zoomed-in (you will notice your crosshair indicators are much wider when not in zoom). Realistically, a person holding a gun would have better aim when zoomed-in than when he’s walking around. This encourages players to really take aim instead of run-n-gun. Also remember that the zoom time has been sped-up and you can now fire WHILE you zoom in and out. Players now have less ammunition (1 for each gadget you choose and less clips for your guns) so you really need to play conservatively and rely on precision use of ammo. Kill Camera & Friendly Fire (High Stakes) Kill Camera is always disabled and Friendly fire is always enabled. *** DLC *** THREE FREE MAPS There are three maps included in the free DLC: Murdertown – Dark, CQB Training – Dark and best of all the much-requested fan favourite Calypso Casino! The three map layouts have not been changed. The re-lit “Dark maps” have a very eerie atmosphere, and may require players to use night vision to spot enemies. Calypso Casino returns with updated lighting and textures. The three maps are playable in all Versus modes and Terrorist Hunt. Commentaires
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Page d'inscription (gratuit). Sex alleviates tension. Love causes it. - Woody Allen
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