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L'Enfer en 1.0

CBL par CBL,  email  @CBL_Factor
En plus du uniquement téléchargeable par ceux qui payent l'abonnement, Flagship doit sortir le patch 1.0 de la partie multi de son Hellgate : London. La liste des changements est impressionnante. Au passage, Flagship nous informe que les joueurs désirant acheter une abonnement à vie doivent le faire avant le 31 janvier.


Based on the number and depth of balance changes to skills in this update, certain characters will be provided a “respec token” that allows them to reassign their skill points. This token is automatically placed in the character's inventory and can be used at any time.

All Evokers and Guardians will receive respec tokens, as will all characters in Subscription Member accounts.


A Dueling Arena has been built for those who wish to test their mettle against each other. When challenging another character to a duel, the invitation dialogue indicates that the duel will take place in the Arena. When the duel is accepted, both characters are instantly transported there.

When both characters have loaded into the Arena, a countdown begins. During the countdown, characters can move, but they cannot use skills, activate items, cast spells, or attack their opponent. After a duel has been won, the defeated character is reset, as is their opponent and a new countdown clock begins. Players can leave the Dueling Arena by activating their Recall device.

Players can still duel in other areas by joining the same party and activating their /pvp flag as before.

Group Play

Increased experience and treasure bonus for groups. Characters now receive more experience and treasure on a greatly accelerated scale based on number of players in a group.

Fixed a bug where grouped players that were separated from the rest of their party were receiving extra experience for all of the other group members.


Templar melee animations have been tweaked for smoother combat flow.

Memory Manager

Party members will now show up in higher resolutions. Players will not see the change until they move to a different zone and users must have Textures at least set to High.

User Interface

The Mini Map is now set to the top right of the screen with character state icons appearing below.

The Chat Window is now scalable. To adjust the size of the chat window, hold down the ALT key. There is a small tab in the upper right hand corner of the chat interface that can be used to resize the window.

The LFG interface has received new functionality. To activate the LFG Interface, simply press the ‘P' key.
The screen has been re-arranged to allow for more information and additional features.
Party Leaders can advertise existing groups to add new members.
Individuals can advertise themselves as being available for a group. To instead create an entirely new group, select the CREATE PARTY option. Otherwise, the character is listed as an individual looking for a group to join.
New search filters have been added to better find the right group dynamic.
Players can now Invite, Join and Whisper to individuals or groups listed in the LFG interface.


There are a wide variety of balance tweaks across the Templar and Cabalist factions.

Cabalist :

Brom's Curse
This spell now heals a fixed amount based on the attacker's level instead of being based on a percentage of the attacker's health.
The rank progression of this spell has been adjusted. Brom's Curse affects up to 4 targets for 5 seconds at rank 1. The maximum number of targets is increased by 1, the duration increased by 1 second, and the amount healed is increased by 12.5% per rank.
This spell may now be cast while moving.
The range of Brom's Curse has been increased to 20 meters.

The power cost of this spell has been reduced.

Elemental Drain
The power cost of this spell has been greatly reduced.
The casting time has been reduced by 1 second.

Word of Fear
The Fear Attack Strength of this spell now properly scales with the caster's level.
The base Fear Attack Strength of this spell has been increased by 25%.
The rank progression of this spell has been adjusted. Word of Fear now gains 33% more Fear Attack Strength per rank.

Skill Rank bonus descriptions have been updated and normalized to be based on their initial rank 1 effect. For example, Spectral Bolt now displays no Phase Attack Strength bonus at rank 1, but displays a more clear bonus of 25% Phase Attack Strength per additional rank.

Spectral Curse
Spectral Curse now also reduces targets' movement speed by 10%.
The rank progression of this spell has been adjusted. Spectral Curse now affects up to 4 targets for a 5 seconds at rank 1. The maximum number of targets is increased by 1, the duration increased by 1 second, and movement speed penalty increased by 5% per rank.
This spell may now be cast while moving.
The power cost of has been reduced substantially, and the range has been increased to 20 meters.
The explosion damage caused by Spectral Curse has been increased.

Drain Power
The damage of this spell has been increased significantly.

Drain Life
The damage of this spell has been doubled.

Arcane Shield
The rank progression of this spell has been adjusted, providing slightly less shields at lower ranks.
Arcane Shield is unaffected by the Evoker's movement.
This spell now lasts for 10 seconds with a 25 second recast time.

Concentrate Damage
The rank progression of this spell has been adjusted. Concentrate Damage now provides a lower initial damage bonus, but grants a greater bonus per rank. Concentrate Damage's new damage bonus progression surpasses its previous curve damage bonus progression at rank 4.

Summon Ember
The rank progression of this spell has been adjusted. Additional ranks of this skill now provide 15% more damage instead of 20%, but the base damage of the Ember pet is significantly higher across all ranks.
The Ember's Health, Damage, Ignite Attack Strength, Critical Chance, Interrupt Strength, Interrupt Defense, and Armor have been increased.

The rank progression of this spell has been re-designed. Additional ranks of Firestorm now provide a 5% increase in damage rather than an increase in Ignite Attack Strength. Firestorm surpasses its previous damage at rank 3.
The Ignite Attack Strength of this spell has been reduced.
The range of this spell has been increased to 10 meters.

The Flameshards spell has been re-worked. The number of shards fired is now fixed at 7, but multiple shards stack with each other. Individual shard damage has been decreased slightly to take damage stacking into account.
Increased ranks in Flameshards now increases each shard's Ignite Attack Strength by 25%.
The spells now has a cool-down time of 2 seconds.
This spell's power cost has been decreased.
The base Ignite Attack Strength of this spell has been increased by 25%.
The range of this spell has been increased to 25 meters.
The explosion delay of Flameshards has been decreased to 1 second.

This spell's casting time and initial power cost have been reduced significantly. Additional ranks now provide a slightly smaller decrease in power cost.
This spell now has a cool-down time of 2 seconds.
The damage and Ignite Attack Strength of this spell have been increased substantially.
The range of Hellfire has been decreased to 25 meters.
The targeting of this spell has been fixed.

Spectral Bolt
The rank progression of this spell has been adjusted. Spectral Bolt now provides an additional 25% Phase Attack Strength per rank. The initial Phase Attack Strength of Spectral Bolt has been slightly increased.
The power cost of this spell has been decreased, and the Phase duration has been increased by 1 second.
The cooldown of Spectral Bolt has been decreased to 1 second.
The base Phase Attack Strength of this spell has been increased by 25%.

Spectral Lash
The damage of this spell has been increased by 35%.

Spectral Lash Mastery
The damage of the explosion caused by this spell has been doubled.
The rank bonus of this spell is now applied to the explosion effect properly.

Lightning Field
The damage of the Lightning Field has been increased substantially.
The power cost of this skill has been decreased.
This spell now has a cool-down time of 2 seconds.
The rank bonus tooltip now properly displays a 15% instead increase in radius.
The splash damage of the initial effect has been increased by an additional 17%.

The casting time, power cost, and cool-down of Tempest have been decreased.
The base damage of Tempest has been decreased.
The strike frequency bonus per rank of Tempest has been decreased to 10% per rank.
Each Tempest cloud now lasts for 15 seconds and has a range of 15 meters.
The rank bonus of this spell now properly increases the frequency of lightning strikes.

Arc Legion
The rank progression bonus of this spell has been changed. Additional ranks now increase the Shock Attack Strength and Shock Effect Damage of Arc Legion by 25%.
The range of this spell has been fixed at 18 meters.
The damage of this spell has been increased.

The rank bonus of this spell has been slightly adjusted to a 25% increase in Stun Attack Strength per rank.
The power cost of this spell has been decreased.
The damage of this skill has been increased.
The base Stun Attack Strength of Demonspine has been increased by 20%.

The rank bonus of this spell has been slightly adjusted to a 50% increase in Stun Attack Strength per rank.
The damage of this spell has been increased by 60%.
The cooldown of this skill has been decreased to 6 seconds.
The base Stun Attack Strength of Boneshards has been increased by 25%.
The power cost of this skill has been increased.

The rank progression of this spell has been adjusted. Skullsplitter now begins with 12 fragments and gains 2 additional fragments per rank.
Skullsplitter now explodes into a significantly more predictable nova pattern.
The power cost and cool-down of this spell have been slightly decreased.

Venomous Spirit
The damage of this spell has been increased and the power cost has been decreased.
The Fear Attack Strength of this spell now scales properly with the caster's level and has been increased significantly. Additional ranks of Venomous Spirit no longer provide an increase in Fear Duration.
The travel speed of the Venomous Spirit has been increased significantly.

Venom Armor
Several bugs with which allowed the swarms created by Venom Armor to bypass its intended cool-down time have been fixed.
The damage of each swarm created by this spell has been increased, and each swarm now lasts for a fixed amount of time on their target.
The initial armor provided by this spell has been decreased, but the absolute bonus to armor per rank has been increased, reaching the previous maximum armor bonus at rank 10.

The rank progression of this spell has changed. Additional ranks in Swarm now increase the Poison Attack Strength and Poison Duration of Swarm by 20%.
The cool-down of this spell is now fixed at 6 seconds.
The power cost of this spell has been decreased significantly.


Aura of Power, Aura of Renewal, Aura of Defense, and Aura of Salvation have been rebalanced. Additionally, their skill rank progressions have been normalized to provide a 33% increase in effectiveness per skill level. Blademasters and Guardians will now see more return on investment in these auras.

Aura of Power
The power regeneration granted by Aura of Power has been decreased. At rank 10, Aura of Power grants 94% of the power it gave previously.


Call of the Chosen
The Taunt and Fear Attack Strengths of this skill now properly scale with the Blademaster's level.


Aura of Renewal
The initial health regeneration granted by Aura of Renewal has been slightly decreased. By rank 10, this aura provides significantly more health regeneration than it did previously.

Aura of Defense
The armor bonus granted by Aura of Defense has been decreased.

Aura of Salvation
The initial elemental attack defense granted by Aura of Salvation has been slightly decreased. By rank 10, this aura provides significantly more elemental attack defense than it did previously.

Grand Aura
This skill now provides an equal percentage increase to the Guardian's Holy Aura radius at each rank, ending with the same total increase at rank 5 as it did previously.

The Taunt Attack Strength of this skill now properly scales with the Guardian's level.

The Taunt Attack Strength of this skill now properly scales with the Guardian's level.


Certain quests that could not be completed after defeating Sydonai because Emmera was no longer accessible can now be turned in to a new NPC named Sammy.


Unique items that were found before Patch 0.5 that are missing special attributes may now be rerolled for free. The process is as follows:
All mods must first be removed using a Delux De-Modificator. This is available once at no cost for qualifying items.
Once all the mods are removed, insert the item into an Augmentrex 3000. Now click any of the three "Add Property" buttons to reroll the item attributes.
All item attributes will be rerolled and the item balance will be up-to-date. If the item level was previously upgraded with the Nano Forge, the additional item levels will be added to the newly generated base level after the item reroll. This means that the new item level may not be the same.

The Stun Defense granted by the Gyro Stabilizer has been increased.

Health and Power injectors now show up in high level stations.

Fire Extinguishers now give the appropriate Ignite Defense.


Monsters with the Infested ability have had their damage reduced.


The limit on number of times an item can be upgraded has been raised to 10.

Upgrading an item takes 50% less resources.

A new, rare salvaged material crafting material called Nanoshards are now required to upgrade items.
Nanoshards can be obtained from any item, but the chance to salvage one is increased when disassembling rarer items.
The number of Nanoshards required to upgrade an item increases each time the same item is upgraded.


The mini-game now has a timer. This is partly a fix for characters at level 50 who have finished all the quests and get the quest icon and therefore cannot finish it.

Fixed a bug where characters would not save when they killed 65,534 monsters in one session.

Grappler no longer changes a character's position in PvP.

Fixed a rare bug where equipping the Cleanser and a shield can delete the shield.

Fixed a rare bug where Templar could equip both the Cleanser and a shield.


Special Subscriber Features

Stonehenge is a new, non-linear adventuring area that can be accessed through a special portal in Templar Base. The quests and areas around Stonehenge scale in difficulty to challenge characters of any level. This is to allow players to return to this section of the world numerous times and complete the longer associated quests, missions, and raid areas.

Stonehenge itself is a new hub that holds a larger number of players than most Underground Stations. There are new NPCs, new quests, and most importantly, new adventuring areas that are unlike anything within the confines of London.


A new series of non-linear quests introduce the area surrounding the great druidic monument of Stonehenge.

The Caste Caves

These mystic caves can be found in the wilderness areas outside of Stonehenge. Each caste of demon - Beast, Necro, Spectral, and Primus – has a powerful overlord that resides in these caves. The caves themselves are sealed by the essential aspect of their master's caste. These caves cannot be entered until the essence of five (5) Champions of the matching demonic caste has been collected. Essence can be collected from any Champion, so adventuring above and below the streets of London may gain you the keys to unlocking these special areas.

Once a character has gathered the required essence of a single Caste, they can either solo or lead a party into the caves and battle against the resident overlord. Not only are there great and special riches to be won, but the head of the caste overlord is also claimed. Once a character has collected the heads of the Beast, Necro, Spectral, and Primus overlords, the adventure continues.

Moloch's Lair

A great and powerful Demon known as Moloch resides in the rough countryside surrounding Stonehenge, and only the worthy may enter his domain. Characters that have collected the heads of the Beast, Necro, Spectral, and Primus overlords can then make their way deep into the realms of Moloch, the Pit Baron.

Moloch has very unique items that can only be won by defeating him in combat, so the journey to his defeat can be well worth the effort. His soul is eternal, however, so the process of opening his sanctum and destroying his corporeal form is a never-ending challenge.

The Wild

The other main area that lies outside of Stonehenge is known only as The Wild. The challenges here are far greater than anywhere else in or around London, requiring raiding parties to properly navigate them.

The Wild is divided into three increasingly difficult sections that are balanced for parties of six, seven, and eight. This is regardless of the number of characters that enter The Wild, so while you could try to make your way slowly with a smaller group, the going will not be easy.


There are new weapons and armor that can only be found in the areas surrounding Stonehenge. These new items have very different appearances from those found within London, so keep a sharp lookout for them.

13 new base weapon types divided amongst the Templar, Cabalist, and Hunters.

Each faction also has two all-new Helmet types.


Apart from the settlement that has secreted itself at the Stonehenge triliths, there are numerous new areas to explore. Chief amongst these are the various Caste Caves and grand expanses and dark forests of The Wild. There are also new undergrounds and interiors to explore scattered throughout the countryside.


The areas around Stonehenge also have spawned new Demons. The Winged Imps rain death down from the skies and swoop in to sever heads of those foolish enough to seek them out. Burning Fiends move amongst the underbrush and between the windswept trees. Moloch, the Pit Baron, also makes his fiery presence felt for the first time.


Masquer les commentaires lus.
Euh il est pas encore sorti huhu
Il DEVRAIT sortir aujourd'hui. Voir le site officiel : et surtout la partie forum, pour troller.
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(19h51) ptitbgaz Pareil, c'est ce mec là qui, enfant, m'a donné le virus de la bd, et l'une de mes refs en matière d'humour, tous supports confondus. Un génie de l'absurde et de la dérision. Petite larme... ;/
(19h47) Khdot :(
(19h44) CBL (avec Franquin)
(19h43) CBL C'était un de mes auteurs preferes
(19h05) ptitbgaz Laurent > Clair, sacré type et sale nouvelle pour l'Umour
(18h01) Laurent (16h21) Triste nouvelle, j'espère qu'il est allé retrouver Newton sous un pommier
Le vertueux
(17h22) Le vertueux Je croyais qu'il était mort il y a 20 ans.
(17h21) Niko Je refuse.
(17h14) Doc_Nimbus :(
(16h21) _Kame_ Gotlib est mort :'(
(14h52) Zakwil [] très bon film et bonne BO
(10h39) Laurent LeGreg > Oui, c'est un petit bijou. Il y a des moments où tu te dis "ah ouais, quand même !"
(07h06) LeGreg Crusing > MrPapillon > en tout cas pour l'instant I'm in love avec l'esthétique et les puzzles.
samedi 03 décembre 2016
(23h55) Yolteotl Mais The last of us II !
(23h42) Crusing Non, c'est un remaster.
(19h15) Yolteotl Nouveau Wipeouit!
(19h15) Yolteotl Nouveau Marvel vs capcom!
(19h09) Yolteotl Et un nouveau uncharted
(19h07) Yolteotl ça ressemble carrément à du Naughty dog ce premier jeu
(18h39) Yolteotl []
(18h39) Yolteotl Il n'y aura probablement pas grand chose d'excitant mais Playstation Expérience démarre à 19h
(14h27) Crusing Big Apple > On dirait le pitch d'un épisode d'une vieille saison de south park.
Big Apple
(12h18) Big Apple l'info WTF du jour :)
Big Apple
(12h18) Big Apple "L'agent des services secrets allemands qui voulait commettre un attentat est un ancien acteur porno gay converti à l’islam en 2014."
vendredi 02 décembre 2016
(21h37) Crusing (21h24) Y'a un paquet de puzzle qui mérite plus qu'une session au chiotte.La plupart en fait.
(21h36) Crusing Evidemment, puisque tu fais les mauvais choix systématiquement, c'est bien légitime.
(21h25) MrPapillon Crusing, tu savais que j'avais une WiiU ?
(21h24) MrPapillon N'écoute pas Crusing.
(21h24) MrPapillon On peut facilement faire des pauses de The Witness. C'est facile d'y replonger. En plus c'est vraiment un jeu qui peut se jouer par tout petits morceaux.
(20h54) Crusing LeGreg > Bein le tout début oui, après ça demande quand même un poil d'abnégation, comprendre que certains puzzle peuvent soit te bloquer soit te prendre du temps. Et y'en a environs 600... donc en gros tu peux en faire une centaine en "casu"
(20h48) LeGreg Crusing > oui je sais. la question c'est est-ce que je pourrai y jouer en casual ou pas
(20h40) Crusing LeGreg > Si t'as pas de temps, prendre the witness n'est pas très malin.
(20h32) LeGreg Bon j'ai choppé Doom et The Witness en solde. Faut juste que je trouve du temps pour y jouer un peu :/
(16h08) zouz Overwatch élu jeu de l'année aux game awards, content de voir que cette supercherie reste dans son élément.
(14h21) Darkigo MrPapillon > Ca me fait aussi penser à cet épisode de Battlestar où ils cherchent à atteindre une station spatiale au milieu d'un nuage de poussière...
(14h17) Darkigo MrPapillon > stylé ce rendu volumétrique ! Ca donne envie de faire une simu aérienne avec cette qualité de rendu !
(14h05) Zakwil [] je laisse ça là
(11h44) Khdot []
(10h03) Doc_Nimbus hohun > Oh oui, avec Gad Elmaleh et Kev Adams. <3
(09h55) hohun [] une bien bonne nouvelle en ces temps maussades
(09h00) _Kame_ LeGreg > J'ai pas dis que j'avais pas d'explications à ça, je soulignais juste le fait qu'on est une race stupide, et que oui, on regrettera Hollande.
(03h07) LeGreg Bon ça n'a pas marché pour Clinton.. mais elle a fait l'erreur de refaire parler d'elle :)
(03h05) LeGreg Les gens étaient jeunes quand il y avait Y.. du coup les problèmes liés à la vieillesse sont confondus avec la disparition de Y ou l'apparition de Z.
(03h04) LeGreg Kame> nostalgie. C'est comme pour les jeux vidéo
(00h19) Crusing ♪ ♫ vooooootez jAcques chirAc ♫ ♪
(00h07) _Kame_ Chirac: en juin 2006, 27% de favorable, aujourd'hui, 83% disent qu'en fait c'était bien sous son mandat. D'accord les gens.
jeudi 01 décembre 2016
(23h46) thedan moi, je vous mets mon billet que dans 2 ou 3 ans, on le regrettera !
(23h23) _Kame_ Oh oui, l'impact de sa non candidature est tellement quantifiable et qualifiable sur la destinée de chacun de nous et de celle du pays, que c'est forcément une super nouvelle.
(23h16) Laurent (20h13) Meilleure nouvelle de l'année
(21h12) MrPapillon Les jeux du "lineup" de la sortie de l'Oculus Touch : [] . Pas beaucoup de surprises, principalement des portages sur le Touch de trucs de l'Oculus Home et de Steam.
(21h07) Crusing Haha Macron qui avait prévu une ITW en suivant, quel ténia ce mec.
Big Apple
(20h13) Big Apple Ah non, il déclare forfait
Big Apple
(19h56) Big Apple S'il a le sens de l'humour, il faudrait qu'il annonce la dissolution de l'assemblée nationale :)
Big Apple
(19h55) Big Apple Attention, événement : François Hollande va parler à 20h00
(18h27) hohun Encore un noob qui croit qu'il va mieux jouer parce qu'il a une bande passante de ouf !
(18h27) hohun [] "Le très haut débit, ce n'est pas uniquement pour que tout le monde puisse jouer à Warcraft"
(11h55) MrPapillon (Il y a une vidéo dans l'article).
(11h55) MrPapillon Un peu de rendu volumétrique sous Unreal : [] (Donc pas de triangles/polys pour ça, c'est une forme de rendu très praticulière).
(08h55) MrPapillon Crusing > []
(08h31) Crusing MrPapillon > Je crois que c'est clair, un mec qui conduit n'importe comment en Lada dans un monde désolé rempli de tarés violents, c'est une allégorie de la Russie.
mercredi 30 novembre 2016
(20h37) MrPapillon Lien sans la ponctuation : []
(20h36) MrPapillon Crusing > Le gars a l'air d'avoir un trip surréaliste cartoon bizarre assez maîtrisé ([] Du coup je vais attendre que ça soit plus avancé pour mieux comprendre où il veut en venir.
(20h23) Crusing MrPapillon > Sympa, dommage que ce soit pas avec BeamNG, et que la caisse m'ai fait instantanément penser à ça []
(20h08) Crusing CBL > Je viens de enfin convertir un vieil ipod3G en clef USB, alors très peu pour moi apeul. Non mais la samsung à l'air de faire le job.
(19h09) CBL Des graphistes de ma boite l'utilise comme une Cintiq grace à l'appli Duet et ca defonce
(19h08) CBL Crusing > Ipad Pro ?
(17h25) MrPapillon Un survival en caisse : []
(15h46) Crusing Niko > tu ferais mieux de trouver qui se cache derrière MetalSmileGeishAsh95, au lieu de dire des cochoncetés.
(15h06) MrPapillon Il change une fois tous les 30 ans.
(14h33) Niko - Merde, on a un spambot! - Ah non, c'est juste Crusing qui a changé d'avatar
(14h14) Crusing Krita a peut etre du couteau depuis.
(14h13) Crusing Sinon Painter quoi...
(14h12) Crusing Zakwil > C'est vieux Artrage, je sais pas comment ça a évolué.
(14h12) Crusing Dites, à part la Galaxy View , y'a quoi comme tablette grand format?
(14h10) Zakwil bah on recherchait l'effet au couteau, ce qu'artrage a mais verve à l'air de mieux gérer les pâtés de peinture (plus 3d)
(14h03) Crusing Zakwil > Artrage est mieux?
(13h49) Zakwil Crusing > merci c'est mieux
(11h27) Crusing Zakwil > C'est quoi la diff avec Artrage?
(10h37) Zakwil il y a freshpaint sur la surface (mais pas d'effet couteau)
(09h54) Zakwil salut, il existe une alternative à [] un peu plus récente?
mardi 29 novembre 2016
(23h14) MrPapillon Life is short : []
(23h12) MrPapillon Ça devrait directement faire partie de Windows.
(23h09) MrPapillon Faudrait la même chose sur FFXV.
Le vertueux
(22h58) Le vertueux Big Apple > c'est pas mal, faudrait la même chose sur des consoles portables.
Big Apple
(22h44) Big Apple MrPapillon > le meilleur filtre crt est le HLSL sur mame, vidéo de démonstration avant/après sur Street Fighter 2 []
Big Apple
(22h27) Big Apple si le space jockey d'alien avait une Gameboy, ça serait celle de Real Phoenix :)
The Real Phoenix
(20h43) The Real Phoenix Crusing > Pour que ca donne du gout.
(20h23) Crusing Pourquoi diable l'avoir fait en pâte à sel!
The Real Phoenix
(17h06) The Real Phoenix Tiends en parlant d'emulation, j'ai fini ca hier pour un pote: [] []
(16h54) noir_desir wata_ > Sur que ça motive vachement moins :(
(16h04) dagon (10h45) Crusing > toute la presse l'a annoncé, mais le site est de nouveau en ligne... efficace ^^
(14h11) Crusing c'est l'anniversaire!! []
(14h00) MrPapillon Et la basse résolution c'est moin joli sur un écran plat que sur un CRT.
(13h59) MrPapillon Du bilinear + une haute résolution et on a l'impression que les décors sont plus vides que l'impression que ça donnait à l'époque. (Une des raisons pour lesquelles je préfère jouer de l'époque en basse réso et sans bilinear).
(13h58) MrPapillon Crusing > Bah les graphs de l'époque fonctionnaient bien parce que les jeux étaient en basse résolution. Les pixels qui gigotaient de partout, ça créait du détail visuel, et quand on lisse tout ça on perd.
(13h53) Crusing wata_ > Tu confonds pixel art et jeux 3D, personne veut du scanline sur MK64.
(13h50) fwouedd wata_ > Pas vraiment, tu peux améliorer le rendu quand c'est affiché en 3D. Mais avec les sprites de la 2D qui ont été conçu autour des imperfections du CRT, c'est plus moche avec un LCD que ça l'était.
(13h45) wata_ noir_desir > sûr que la patience d'attendre les soldes Steam & co sont le retour de baton de l'armure pour cheval d'Oblivion et ses nombreux émules
(13h43) wata_ Il y a vraiment deux école niveau émulation : "ouais Zelda64 en 4K antialiasing 120fps" et "bon faut que ce soit crado comme dans mon enfance"
(12h59) fwouedd Du coup, à moins d'être un vrai passionné du balayage, ça le fait. Par contre, c'est vraiment chiant à parametrer.