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Endless Space : troisième add-on gratuit

nitoo par nitoo,  email  @nitwoo
 
Moins d'un mois après la sortie d'Echoes of the Endless, Amplitude Studios vient de déployer Lights of Polaris, son nouvel add-on gratuit pour Endless Space, le 4X 100% made in France.

Celui-ci ajoute un nouveau héros et une nouvelle merveille, mais également quelques nouvelles features fort bienvenues, comme la possibilité de jouer ses cartes d'action en mode auto pour les combats. Également au programme : la gestion des sauvegardes sur le cloud Steam, des nouveaux achievements et la cohorte habituelle de corrections de bugs et d'équilibrages divers.

LIGHTS OF POLARIS (1.0.45)


CHANGES AND ADDITIONS
New balance of Factions traits (first pass).
Added abilities tree pictures for each hero class in "inspect" panel.
Added Steam cloud management system for saves.
New game introduction panel.
Added a new hero from minor faction.
Added a new natural Wonder with associated FX on planet.
Some additional texts translated in RUS/POL/ITA/GER.

STEAM ACHIEVEMENTS
Added new Steam achievements including [G2G] Votes:
- Marco Polo with Tentacles / Have a Trade Route with every other system in the galaxy [Nosferatiel]
- Alien and Eve / Colonize a Garden of Eden [groovytadpole]
- Cake² / Clone Galdos AI [Adder]
- There's no Place like Home / Terraform a planet to your home planet type [EvilTactician]
- There can only be One / Be the only remaining empire in a game with 8 starting empires [Monthar]
- Cultural Assimilation / Envelop another empire's system in your Influence Area [FreeMarket]

EVENTS
Added exploration events flag option to remove the visual feedback in the galaxy view.
Removed exploration and random events making spawn pirates when the "no pirates" options is enabled.

BATTLES
New pre-battle cards selection system with adapted GUI and report panel [G2G vote]
AI can use retreat cards now (not allowed to pirates however).
New weight-balance of battle cards for AI use.
Added a new option in game options to enable or not the manual battles.

MULTIPLAYER
Players (including host) now forward orders to themselves instead of treating these locally.
Fixed wrong construction gets canceled/bought out leading to desync.
Fixed construction UID mismatch leading to desync.
Fixed fleet's orbit assert.
Fixed an issue where AI tries to buy out infinite improvements.
Fixed loading issue to MP session when pressing cancel after "Connecting to server" message appeared.
Fixed an issue when a client quits a session in progress then he will not be able to rejoin from the server list, since the session will no longer be displayed.

FIXES
Fixed an issue where Dust miser and co-opetition corporate hero abbilities effects were mixed-up.
Fixed an issue where debug could be noticed on the battle notification.
Fixed an issue where the selfish dust bonus of the dust rain event was not displayed in the dust income summary tooltip.
Fixed an issue where the effects from exploration and random events were not properly applied after reloading a save.
Fixed some issues of GUI and localization.
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